Analysis

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Analysis

Pattern comparison

Reviewing 3 patterns.

Criteria
creationalBuilderView pattern
structuralProxyView pattern
behavioralStateView pattern
Basics
Categorycreationalstructuralbehavioral
SummaryConstruct a complex object step by step so the same construction process can create different representations.——
IntentSeparate the construction of a complex object from its final representation.Provide a surrogate or placeholder for another object to control access to it.Allow an object to alter its behavior when its internal state changes by delegating state-specific behavior to separate state objects.
Decision factors
ProblemConstructing complex objects directly can make required steps, optional values, and validation hard to manage.A client needs to interact with an object indirectly because the real object may be expensive, sensitive, or remote.An object behaves differently depending on its internal state, and conditional logic is becoming hard to manage.
Tradeoffs
  • Adds more classes or steps to the construction process.
  • Can be overkill for simple objects.
  • Improves clarity when object construction is complex or incremental.
  • Adds another layer of indirection
  • Can make the design more complex when the extra control is unnecessary
  • Can introduce many small classes if the state graph is large
  • State transitions may become harder to trace if spread across multiple classes
Practical fit
Languages
  • typescript
  • python
  • java
  • react
  • angular
  • go
  • csharp
  • dotnet
  • typescript
  • java
  • python
  • angular
  • react
  • react-native
  • csharp
  • dotnet
  • typescript
  • java
  • python
  • angular
  • react
  • react-native
  • csharp
  • dotnet
Platforms
  • frontend
  • backend
  • integration
  • Web
  • Backend
  • Mobile
  • UI kits
  • Cross-platform systems
  • Web
  • Backend
  • Mobile
  • UI kits
  • Cross-platform systems
Integration notesBuilder is most useful when construction must happen in controlled steps and the final object has many optional or ordered parts.Proxy is useful for lazy loading, access control, caching, logging, and remote service wrappers.State is useful for workflows, media players, order lifecycles, and any domain where behavior changes as the object moves through a lifecycle.