behavioral
State
Allow an object to alter its behavior when its internal state changes by delegating state-specific behavior to separate state objects.
Problem
An object behaves differently depending on its internal state, and conditional logic is becoming hard to manage.
Integration notes
State is useful for workflows, media players, order lifecycles, and any domain where behavior changes as the object moves through a lifecycle.
Tradeoffs
- Can introduce many small classes if the state graph is large
- State transitions may become harder to trace if spread across multiple classes
Languages
typescript, java, python, angular, react, react-native, csharp, dotnet
Platforms
Web, Backend, Mobile, UI kits, Cross-platform systems
Variants
Scenarios
Order state
An order changes behavior as it moves from pending to processing to shipped.
Language examples
Core languages
Frameworks and libraries
Order statetypescript
The order object delegates state-dependent behavior to separate state classes, which makes lifecycle transitions easier to extend.
TypeScript
interface OrderState {
next(order: Order): void;
name(): string;
}
class Order {
private state: OrderState;
constructor() {
this.state = new PendingState();
}
setState(state: OrderState): void {
this.state = state;
}
proceed(): void {
this.state.next(this);
}
getStateName(): string {
return this.state.name();
}
}
class PendingState implements OrderState {
next(order: Order): void {
order.setState(new ProcessingState());
}
name(): string {
return "Pending";
}
}
class ProcessingState implements OrderState {
next(order: Order): void {
order.setState(new ShippedState());
}
name(): string {
return "Processing";
}
}
class ShippedState implements OrderState {
next(order: Order): void {
console.log("Order already shipped");
}
name(): string {
return "Shipped";
}
}
const order = new Order();
console.log(order.getStateName());
order.proceed();
console.log(order.getStateName());
order.proceed();
console.log(order.getStateName());
order.proceed();Real-world examples
- Order lifecycles: Orders often move through pending, processing, shipped, delivered, and canceled states.
- Traffic systems: Traffic lights and crossing signals change behavior based on their current phase.
- Media controls: Music and video players expose different actions depending on playback state.