Analysis

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Analysis

Pattern comparison

Reviewing 3 patterns.

Criteria
structuralAdapterView pattern
behavioralMementoView pattern
behavioralStateView pattern
Basics
Categorystructuralbehavioralbehavioral
SummaryConvert the interface of a class or module into another interface clients expect.โ€”โ€”
IntentAllow incompatible interfaces to work together without changing the consuming code.Capture and externalize an object's state so it can be restored to a previous point in time.Allow an object to alter its behavior when its internal state changes by delegating state-specific behavior to separate state objects.
Decision factors
ProblemA client needs to talk to a legacy class or external service whose interface does not match the rest of the codebase.An object's internal state must be saved and restored later without exposing its implementation details.An object behaves differently depending on its internal state, and conditional logic is becoming hard to manage.
Tradeoffs
  • Adds an extra layer of indirection.
  • Can hide useful vendor-specific capabilities if overused.
  • Keeps integration code isolated from core domain logic.
  • Snapshots can consume memory if many states are stored.
  • Care must be taken to keep mementos immutable and hidden from outside code.
  • Can introduce many small classes if the state graph is large
  • State transitions may become harder to trace if spread across multiple classes
Practical fit
Languages
  • typescript
  • java
  • python
  • go
  • csharp
  • dotnet
  • react
  • angular
  • react-native
  • typescript
  • java
  • python
  • angular
  • react
  • react-native
  • csharp
  • dotnet
  • typescript
  • java
  • python
  • angular
  • react
  • react-native
  • csharp
  • dotnet
Platforms
  • applications
  • apis
  • service layers
  • integrations
  • Web
  • Backend
  • Mobile
  • UI kits
  • Cross-platform systems
  • Web
  • Backend
  • Mobile
  • UI kits
  • Cross-platform systems
Integration notesAdapters are useful when exposing a stable boundary over a legacy API, vendor SDK, or payload format mismatch.Memento is useful for undo/redo, checkpoints, draft recovery, and any workflow where state history matters.State is useful for workflows, media players, order lifecycles, and any domain where behavior changes as the object moves through a lifecycle.