Analysis

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Analysis

Pattern comparison

Reviewing 3 patterns.

Criteria
behavioralIteratorView pattern
behavioralStateView pattern
behavioralTemplate MethodView pattern
Basics
Categorybehavioralbehavioralbehavioral
Summary———
IntentProvide a way to access elements of an aggregate sequentially while hiding the underlying representation.Allow an object to alter its behavior when its internal state changes by delegating state-specific behavior to separate state objects.Define the skeleton of an algorithm in a base class and let subclasses override selected steps without changing the overall structure.
Decision factors
ProblemA collection needs to be traversed without exposing how it is stored internally.An object behaves differently depending on its internal state, and conditional logic is becoming hard to manage.Several classes share the same algorithm structure, but some steps need to vary between implementations.
Tradeoffs
  • Can add extra classes and abstraction for simple collections
  • May be unnecessary when built-in language iteration is already enough
  • Can introduce many small classes if the state graph is large
  • State transitions may become harder to trace if spread across multiple classes
  • Relies on inheritance, which can be less flexible than composition in some designs
  • May create a deep class hierarchy if many variations are needed
Practical fit
Languages
  • typescript
  • java
  • python
  • angular
  • react
  • react-native
  • csharp
  • dotnet
  • typescript
  • java
  • python
  • angular
  • react
  • react-native
  • csharp
  • dotnet
  • typescript
  • java
  • python
  • angular
  • react
  • react-native
  • csharp
  • dotnet
Platforms
  • Web
  • Backend
  • Mobile
  • UI kits
  • Cross-platform systems
  • Web
  • Backend
  • Mobile
  • UI kits
  • Cross-platform systems
  • Web
  • Backend
  • Mobile
  • UI kits
  • Cross-platform systems
Integration notesIterator is useful for pagination, custom collections, ordered traversal, and any case where clients should not know the internal data structure.State is useful for workflows, media players, order lifecycles, and any domain where behavior changes as the object moves through a lifecycle.Template Method is useful when you have repeated workflows with a common sequence of steps, such as processing orders, generating reports, and importing data.