Analysis

Compare patterns

Evaluate design patterns side by side across intent, tradeoffs, languages, and integration fit.

Choose patterns

Select up to 3 patterns

Current selection

3 of 3 selected

You can now review the differences across the comparison table below.

Analysis

Pattern comparison

Reviewing 3 patterns.

Criteria
behavioralIteratorView pattern
creationalPrototypeView pattern
structuralProxyView pattern
Basics
Categorybehavioralcreationalstructural
Summary———
IntentProvide a way to access elements of an aggregate sequentially while hiding the underlying representation.Specify the kinds of objects to create using a prototypical instance, and create new objects by cloning that prototype.Provide a surrogate or placeholder for another object to control access to it.
Decision factors
ProblemA collection needs to be traversed without exposing how it is stored internally.Creating new objects from scratch can be expensive or repetitive when the system needs many similar variants.A client needs to interact with an object indirectly because the real object may be expensive, sensitive, or remote.
Tradeoffs
  • Can add extra classes and abstraction for simple collections
  • May be unnecessary when built-in language iteration is already enough
  • Can be difficult if the object graph contains deep references that need custom clone behavior
  • May require careful handling of mutable state to avoid shared-reference bugs
  • Adds another layer of indirection
  • Can make the design more complex when the extra control is unnecessary
Practical fit
Languages
  • typescript
  • java
  • python
  • angular
  • react
  • react-native
  • csharp
  • dotnet
  • typescript
  • java
  • python
  • angular
  • react
  • react-native
  • csharp
  • dotnet
  • typescript
  • java
  • python
  • angular
  • react
  • react-native
  • csharp
  • dotnet
Platforms
  • Web
  • Backend
  • Mobile
  • UI kits
  • Cross-platform systems
  • Web
  • Backend
  • Mobile
  • UI kits
  • Cross-platform systems
  • Web
  • Backend
  • Mobile
  • UI kits
  • Cross-platform systems
Integration notesIterator is useful for pagination, custom collections, ordered traversal, and any case where clients should not know the internal data structure.Prototype is useful when object creation is expensive, when many near-identical objects are needed, or when cloning preconfigured templates is simpler than rebuilding them.Proxy is useful for lazy loading, access control, caching, logging, and remote service wrappers.