Analysis

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Analysis

Pattern comparison

Reviewing 3 patterns.

Criteria
structuralAdapterView pattern
behavioralStateView pattern
behavioralTemplate MethodView pattern
Basics
Categorystructuralbehavioralbehavioral
SummaryConvert the interface of a class or module into another interface clients expect.โ€”โ€”
IntentAllow incompatible interfaces to work together without changing the consuming code.Allow an object to alter its behavior when its internal state changes by delegating state-specific behavior to separate state objects.Define the skeleton of an algorithm in a base class and let subclasses override selected steps without changing the overall structure.
Decision factors
ProblemA client needs to talk to a legacy class or external service whose interface does not match the rest of the codebase.An object behaves differently depending on its internal state, and conditional logic is becoming hard to manage.Several classes share the same algorithm structure, but some steps need to vary between implementations.
Tradeoffs
  • Adds an extra layer of indirection.
  • Can hide useful vendor-specific capabilities if overused.
  • Keeps integration code isolated from core domain logic.
  • Can introduce many small classes if the state graph is large
  • State transitions may become harder to trace if spread across multiple classes
  • Relies on inheritance, which can be less flexible than composition in some designs
  • May create a deep class hierarchy if many variations are needed
Practical fit
Languages
  • typescript
  • java
  • python
  • go
  • csharp
  • dotnet
  • react
  • angular
  • react-native
  • typescript
  • java
  • python
  • angular
  • react
  • react-native
  • csharp
  • dotnet
  • typescript
  • java
  • python
  • angular
  • react
  • react-native
  • csharp
  • dotnet
Platforms
  • applications
  • apis
  • service layers
  • integrations
  • Web
  • Backend
  • Mobile
  • UI kits
  • Cross-platform systems
  • Web
  • Backend
  • Mobile
  • UI kits
  • Cross-platform systems
Integration notesAdapters are useful when exposing a stable boundary over a legacy API, vendor SDK, or payload format mismatch.State is useful for workflows, media players, order lifecycles, and any domain where behavior changes as the object moves through a lifecycle.Template Method is useful when you have repeated workflows with a common sequence of steps, such as processing orders, generating reports, and importing data.